La chambre de Chloé

Interactive installation, 2003


It is an installation based on the overlay of a live video stream on a fixed background where a person is sitting back. In front of the projection stands a chair.
When sitting down in this chair, the viewer activates a detection system that triggers both a narrative voice-over and a camera that captures him/her. This digital stream is then projected as superimposed onto the wall. The viewer faces then the character of the video narration.